

The long answer is a little bit more difficult but boils down to the choice actually not really mattering. The short answer is: Pick Duncan if you lean towards a caster and pick Angrim if your build is more physical. There probably aren’t a ton of situations where you would heavily rely on the crafted rares, but they can be an added bonus for your build if its physical. Additionally, he offers Pierce resistance which is quite useful in lategame because there are multiple situations where you might miss that last little bit on Pierce resistance. His crafted items have one of the following boons:Īdditionally, he will have the following low-level Rare items as crafting optionsĪngrim is the kind of smith that works best with physical builds like the Blitz Warlord Build.

You can either convince him to hand you the hammer peacefully or kill him for it depending on the dialogue options you pick.Īngrim’s main forging skill is the Practiced Skill. He has the hammer that Duncan seeks and once you find him, you can decide on whether you take the hammer to bring it back to Duncan and thus have him as your smith in Devil’s Crossing, or if you choose Angrim instead. AngrimĪs mentioned above, Angrim is the Master who has left to go towards the Burrwitch Outskirts and is seeking the Black Legion to become their armorer. He uses Arcane Forging to empower the crafted gear with one of the following stats:Īdditionally, you will be able to craft a few low-level Rare pieces:Īs the description already suggests, Arcane forging means that Duncan is more of a caster-friendly smith and as such, is more relevant for these types of builds. Duncan will ask you to retrieve this hammer as it is required for him to make proper gear.ĭuncan’s main forging skills are of the Arcane nature. Talking to him will initiate the quest “Tale Of Two Blacksmiths” as Duncan tells you that his Master Angrim left the camp and took the forging hammer Malleum Menhir with him. Of the two, you will meet Duncan in the Burrwitch Outskirts first who will also tell you about Angrim. I will explain the advantages of each smith and give you tips on deciding as well as a general answer. If the fear of picking the wrong choice induces mild anxiety to you, as it does to me, fear no more and read on. If you have just started playing Grim Dawn and are currently going through the first Act, moving through the Burrwitch Outskirts, chances are you will eventually have to decide between Duncan or Angrim.
#Grim dawn map how to
#Grim dawn map install
Gothic 2 Mods: How To Easily Install Mods With Spine.Review: How close does Elex come to Gothic?.VA-11 Hall-A Review: Mix Drinks And Change Lives.Starsector Review: An Epic Space RPG Simulation.Battle Brothers Review: A Tactical RPG Gem.Kenshi Review: The Ultimate Sandbox Experience.Wabbajack Skyrim Mods – How to load hundreds of mods without issues.Hades Review: The Fury Of The Underworld.Antichamber Review: A Trip That Will Blow Your Mind.

Analysis: Why Gothic 2 Night Of The Raven Is Brilliant.
